A downloadable game for Windows and Linux

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Star Grease Studio had an internal Game Jam which took place over 4 days from Friday the 13th until and including Monday the 16th, 2025. Our theme was "Lost and Found" :

You are a ghost who was given a job after death. You have to help other ghosts by finding the stuff they were buried with.
But be quick! Daylight is coming and that means the end of your graveyard shift!

Credits:

  • Ailurus Chadwell - Did all of the UI, including wireframe, font picking, texturing and programming. She also made the Objective Tracker Logic as well as Item Spawn Logic. Lastly aided Philip in design of the games mechanics, flows and requirements.
  • Signe H. Feldstein - Did almost all of the 3D art found in the game including modelling, texturing and material shaders and worked on a new Cross Hatching style.
  • Philip B. Johansen - Did most of the Design work as well as acted as producer for timelines, work delegation, level design and set up of the initial Gravestone Spawning System.
  • Mads F. Sønderstrup - Did most of the programming in the project (except for the parts Ailurus did) including the Core Shovelling Mechanic, Character Controller, Seeded Randomness, Scene Persistence and Level Transitions. He also did the Main Menu Scene, Post Processing, Particle Systems, Lighting and Audio Setup.

3rd Party Assets:

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Click download now to get access to the following files:

LostInGround-v1.0 (Windows).zip 123 MB
LostInGround-v1.0 (Linux).zip 118 MB

Comments

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(+1)

This game looks cool, but the Godot engine always stops working

Could you elaborate?